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Academic Activities 

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  • TEI’26 Work-In-Progress (WiP)           Associate Chair, Feb. 2026

  • CHI 2025 Late-Breaking Work            Associate Chair, Feb. 2025

  • IEEE VR 2025                                         â€‹Reviewer , Nov. 2024

  • ​DIS 2024                                                Reviewer, Mar. 2024

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​I am a final-year PhD student in Human-Computer Interaction at City University of Hong Kong, advised by Kening Zhu and co-supervised by Alvaro Cassinelli. I develop shape-changing interface tools and interactive artifacts using origami-inspired structures, embedded actuation, and reusable physical substrates. My work asks how dynamic physical systems can become easier to design and iterate - and how they can support more expressive, embodied, and socially meaningful interaction.

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I am currently on the job market and open to academic and industry opportunities in HCI, design research, and interactive systems.

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Research Vision

I explore how tangible interfaces can shape everyday life and how people can more easily build, explore, and customize their own interactive artifacts. In my PhD studies, I have focused on shape-changing interfaces as a fun, exciting, and expressive design space for tangible interaction. In particular, I develop tools and interactive systems based on origami-inspired and other structured forms, and study how dynamic physical systems can become easier to design, iterate, and adapt for users in practice.

​In the future, I hope to continue exploring shape-changing interfaces through a broader range of geometrically and mechanically informed structures, and to investigate how they can better fit into both the physical and virtual worlds.

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Selecte Research
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MetaCanvas: A Tangible Toolkit for Prototyping Tessellation-Based Shape-Changing Structures by Cut-and-Configure Authoring

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Under Review · Research Project

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TEI 2025

ThreadTessel: A Modularized Tangible Toolkit Leveraging Origami Tessellation for Designing Thread-actuated Shape-changing Structures

Lina Zhang, Yibin Huai, Zhian Hu, Jiayi, Alvaro Cassinelli, Kening Zhu

Paper     Video

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MobileHCI 2024

WhisperCup: A Design Exploration for Improving the Remote Communication between Chinese Parents and Their Adult Children through Digitally-Augmented Everyday Objects

Lina Zhang, Yichen Yuan, Jiaan Li, Alvaro Cassinelli, Kening Zhu

Paper     Video

Background

 

Before my PhD, I worked in product and UX design at iQIYI and Bilibili and studied in NYU Tandon’s IDM program. I later designed interactive exhibition experiences for the Mandala Lab at the Rubin Museum in New York. This combination of design practice and research training continues to shape my work: I care deeply about iteration, usability, and how interactive systems fit into real practices of living, communicating, and making—not only how they perform as technical prototypes.

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