
Academic Activities
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TEI’26 Work-In-Progress (WiP) Associate Chair, Feb. 2026
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CHI 2025 Late-Breaking Work Associate Chair, Feb. 2025
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IEEE VR 2025 Reviewer , Nov. 2024
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DIS 2024 Reviewer, Mar. 2024
I recently defended my PhD dissertation in Human–Computer Interaction at City University of Hong Kong, advised by Kening Zhu and co-supervised by Alvaro Cassinelli. I develop authoring tools and reusable active substrates for shape-changing interfaces through computational design, origami-inspired structures, and embedded actuation. My work asks how physical form and motion can become easier to design, revise, and compose—and how they can support expressive, embodied, and socially meaningful interaction.
I am currently seeking postdoctoral and research positions in tangible interaction, computational design, and interactive systems.
Research Vision
My long-term vision is to make physical transformation as authorable and revisable as digital behavior. I explore how reusable active substrates, geometrically and mechanically informed structures, and computational tools enable designers to define form, configure actuation, preview behavior, and retune motion after fabrication. Rather than treating each shape-changing artifact as a one-off prototype, I aim to create systems in which forms and motions can be explored, composed, repaired, and repurposed.
At the application stage, I use design studies to examine how these capabilities translate into tangible interaction—how structural and motion primitives become expressive artifacts, embodied interactions, and situated applications. These studies reveal opportunities and constraints that guide more accessible, adaptable, and meaningful physical authoring systems.
Selected Research

UIST 2026
MetaCanvas: A Tangible Toolkit for Prototyping Tessellation-Based Shape-Changing Structures by Cut-and-Configure Authoring
Lina Zhang, Zhian Hu, Jianhui Yan,Yibin Huai, Ziqi Fang, Kening Zhu

TEI 2025
ThreadTessel: A Modularized Tangible Toolkit Leveraging Origami Tessellation for Designing Thread-actuated Shape-changing Structures
Lina Zhang, Yibin Huai, Zhian Hu, Jiayi Wu, Alvaro Cassinelli, Kening Zhu

MobileHCI 2024
WhisperCup: A Design Exploration for Improving the Remote Communication between Chinese Parents and Their Adult Children through Digitally-Augmented Everyday Objects
Lina Zhang, Yichen Yuan, Jiaan Li, Alvaro Cassinelli, Kening Zhu
Background
Before my PhD, I worked in product and UX design at iQIYI and Bilibili and studied in NYU Tandon’s IDM program. I later designed interactive exhibition experiences for the Mandala Lab at the Rubin Museum in New York. This combination of design practice and research training continues to shape my work: I care deeply about iteration, usability, and how interactive systems fit into real practices of living, communicating, and making—not only how they perform as technical prototypes.